Coming early 2018

Two steps forward, one step back. It seems your machines never work the way they are supposed to, or for very long, before they break down. The workshop owner has given you one more chance to prove your worth.

Gearworks is a steampunk strategy card game featuring card placement, hand management, and a twist on area control. Strategically position your gears to fix a mysterious clock in the corner of the workshop to earn the owner's favor over your rival machinists. Players score points each round by being the last player to fix various parts of the broken clock and by achieving hidden goals.

Will your opponents sabotage your efforts, or will you perfectly align your gears to earn bonus sparks?

2-4 Players | 30-40 Minutes | Ages 8+

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The Scoop

  • Status: Blind playtesting

Playtest with prototype, featuring new artwork.


July 22, 2017: Completed rulebook and PnP updates; began blind playtesting.
July 19, 2017: Implemented new scoring tokens to move all scoring to end of game.
July 10, 2017: Began testing alternate scoring methods for more game progression.
June 15-17, 2017: Playtesting at Origins.
June 5, 2017: Created more appealing prototype with some final illustrations.
May 30, 2017: Game logo completed.
May 29, 2017: Illustrations for box cover, card back, and card front completed.
Apr 24, 2017: Illustrations started.
Apr 17, 2017: Graphic design started.
Apr 1, 2017: Game design complete for 2-4 players.
Late Feb - Mar 31, 2017: Lots of playtesting!
Feb 21, 2017: 1st playest.
Jan 21, 2017: Initial game concept.

In the early stages of round 3 in a playtest (early prototype art).